Operators, Responsibility and Design: Is it possible to design a 6G system that users want

Operators, Responsibility and Design: Is it possible to design a 6G system that users want

From 2G analogue phones with limited displays and storage to the latest, ultra-fast, low latency 5G smartphones, we have been on an incredible journey of wireless network technology standards. 3G and 4G standards saw the most change and evolution introducing faster speeds and the true smartphone capabilities as we know of them today. In contrast, the 5G design process wasn’t entirely successful. When comparing to previous generations, just a tiny part of the design goals were met, and this was followed by a smaller deployment and lower consumer enthusiasm.

This indicates the broad consensus that 6G should be delivered via a different approach, and although 5G has only recently been launched, 6G planning has already begun. As it can take a decade to complete research, design, standardisation, and implementation, development on the next generation must start as the current generation is being implemented.

Recent world events have shown that the need to better connect with other technologies supplying throughput increases as the world scrambles to offer internet access before the next virus-driven lockdowns are enforced, and the metaverse transforms into a space to support economic growth.

This whitepaper, written by William Webb, explores what needs to change from our previous experiences to ensure that 6G gives us a system that we both want and need. William  has over 30 years of experience in technological communications and is author of 17 books, 100 papers, and holds 18 patents.

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